null Definitions

  • S

    spike testing

    Spike testing is a type of performance testing in which an application receives a sudden and extreme increase or decrease in load.

  • spiral model

    The spiral model is a systems development lifecycle (SDLC) method used for risk management that combines the iterative development process model with elements of the waterfall model.

  • SQL injection (SQLi)

    A SQL injection (SQLi) is a technique that attackers use to gain unauthorized access to a web application database by adding a string of malicious code to a database query.

  • SSADM (Structured Systems Analysis and Design Method)

    SSADM (Structured Systems Analysis and Design Method) is a widely used computer application development method in the United Kingdom, where its use is often specified as a requirement for government computing projects.

  • staging environment

    A staging environment (stage) is a nearly exact replica of a production environment for software testing.

  • stand-up

    In agile software development, a stand-up is a daily progress meeting, traditionally held within a development area. Business customers may attend for the purpose of gathering information. (Continued...)

  • static testing

    Static testing is a software testing method that examines a program -- along with any associated documents -- but does not require the program to be executed.

  • structured programming (modular programming)

    Structured programming, or modular programming, is a programming paradigm that facilitates the creation of programs with readable code and reusable components.

  • synthetic monitoring

    Synthetic monitoring is the use of software to simulate user interactions with a system.

  • system testing

    System testing, also referred to as system-level testing or system integration testing, is the process in which a quality assurance (QA) team evaluates how the various components of an application interact together in the full, integrated system or application.

  • What is a sprint (software development)?

    In Agile product development and software project management, a sprint is a set period of time during which specific work has to be completed and made ready for review.

  • What is shift-right testing?

    Shift-right testing is a method of continuously testing software while it is in a post-production environment.

  • What is software resilience testing?

    Software resilience testing is a method of software testing that focuses on ensuring that applications perform well in real-life or chaotic conditions.

  • What is static application security testing (SAST)?

    Static application security testing (SAST) is the process of analyzing and testing application source code for security vulnerabilities.

  • What is systems development life cycle?

    The systems development life cycle (SDLC) is a conceptual model used in project management that describes the stages involved in an information system development project -- from an initial feasibility study all the way through maintenance of the completed application.

  • What is the software development lifecycle (SDLC)?

    The software development lifecycle (SDLC) is a project management framework that describes the stages and tasks involved in each step of software development.

  • T

    test case

    A test case is a set of actions performed on a system to determine if it satisfies software requirements and functions correctly.

  • test harness

    In software development, a test harness is a collection of software and test data used by developers to unit test software models during development.

  • test-driven development (TDD)

    Test-driven development (TDD), also called test-driven design, is a software programming method that interlaces unit testing, programming and refactoring on source code.

  • testing

    In general, testing is finding out how well something works.

  • timebox

    In agile software development, a timebox is a defined period of time during which a task must be accomplished. (Continued...)

  • U

    Unified Modeling Language (UML)

    Unified Modeling Language (UML) is a standard notation for modeling real-world objects as a first step in designing an object-oriented system.

  • unit testing

    Unit testing is a software development process in which the smallest testable parts of an application, called units, are individually scrutinized for proper operation.

  • use case

    A use case is a methodology used in system analysis to identify, clarify and organize system requirements.

  • user acceptance testing (UAT)

    User acceptance testing (UAT), also called application testing or end-user testing, is a phase of software development in which the software is tested in the real world by its intended audience.

  • user story

    A user story is a tool in Agile software development used to capture a description of a software feature from a user's perspective. The user story describes the type of user, what they want and why. A user story helps to create a simplified description of a requirement.

  • UX research

    User experience (UX) research is the study of learning what end users of a system or product need and want, then employing those insights to enhance the design process for products, services or software.

  • V

    versioning

    Versioning is the creation and management of multiple releases of a product, all of which have the same general function, but are improved, upgraded or customized.

  • W

    waterfall model

    The waterfall model is a linear, sequential approach to the software development lifecycle (SDLC) that is popular in software engineering and product development.

  • web application (web app)

    A web application (web app) is an application program that is stored on a remote server and delivered over the internet through a browser interface.

  • white box testing

    White box testing is a software testing methodology in which the code structure is known and understood by the tester.

  • whole-team approach (team-based approach)

    The whole-team approach (team-based approach) is a style of project management in which everyone on the project team is held equally responsible for the quality and success of the project.

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